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banedrom Profile
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Novice

Registered: 09-2013
Posts: 15
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Party Synergy


So my friends and I have been tossing around dream parties for a while now. We find that at level 1, a party survives based on pure luck of the dice. By level 10, the game is also very different. So when considering your answer, think of levels 3-6 when the characters really shine.

Our most successful party has been a Wizard, Barbarian, Brettonian Knight, and Chaos Warrior. The Chaos Warrior joined the pre-established party, so it is not fair to claim that this group was created as a group.

Recently, we have been throwing about a wizardless party. We made it to level two with a Trollslayer, Warrior Priest, Ranger Mage, and Dwarf. It is possible to survive without a wizard and we noticed that it made us play the characters to the extreme so we could survive.

So, super long winded post just to ask a simple question.

What party do you feel has a synergistic balance? What four warriors work together very well in your own experience?
7/Mar/2014, 6:55 am Link to this post Send Email to banedrom   Send PM to banedrom Blog
 
OldWarrior Profile
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God

Registered: 04-2006
Location: USA, Western hemisphere, earth
Posts: 1283
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Re: Party Synergy


Nice post and great question!

I like both parties that you mention in this regard.

I do not have much opinion on this issue, but I am finding a party of four Pit Fighters rather interesting. Their 'healer' is Heal-Itt, and, of course, they are four fighting machines!

Just one qualifying statement though: three of those Pit Fighters are Pit Fighter Revised. That revised one can only obtain ONE Heal-Itt per settlement (automatically available), and that only IF he has 500 gold to pay for it.

---
Old Warrior

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8/Mar/2014, 2:43 am Link to this post Send Email to OldWarrior   Send PM to OldWarrior Blog
 
banedrom Profile
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Novice

Registered: 09-2013
Posts: 15
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Re: Party Synergy


We have done four Pit Fighters. My friends absolutely HATE that warrior. We are all very much into roleplay and they do not see the fun in a character like that. I personally like the pit fighter, but only because I like the idea of playing a pit fighter in a dungeon of monsters from a roleplay perspective.

I think tonight my friend and I are trying 2 chaos warriors, an (evil) warrior priest, and a wizard. That may be a lot of unusable items, but hopefully the chaos gods look favorably upon us and grant us powerful artifacts and attributes.
8/Mar/2014, 7:25 am Link to this post Send Email to banedrom   Send PM to banedrom Blog
 
Edquest Profile
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Lord

Registered: 09-2011
Posts: 318
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Re: Party Synergy


good parties I have been part of in the past

Dwarf, Wizard, Wardancer* and chaos warrior

*you can swap elf for elf ranger easily enough.

the main issue comes when you start fighting undead spell casters who start summoning mummies and you lack hard hitting ranged warriors. in fact ghouls and skeletons can e enough to deal with, not through being a threat but a speed bump in corridors.

for this reason any elf can use a bow of loren (this item always shows up without fail in my games beyond any randomisation or statistical probability would foretell)
failing which a noble or witch hunter or someone else who can use and obtain firearms.

dwarves can work around this by stock piling firebombs and only using them when actually useful rather than to get a few extra kills/gold.

most of my parties for the record do go up to level 10 at some point, even if one or two warriors die along the way they get replaced and we carry on emoticon

I'm not a fan of the barbarian as written because he struggles to hit doors or walls due to low WS and does not really have anything going for him other than high wounds, which becomes irrelevant around level 7 in my experience.
(oh you have combined toughness and armour of 12? that's cute, I'm a dragon making 7 attacks each dealing 6d6+6 damage, after I've breathed over you)

my dream would likely be something like you suggested actually: two hard hitting hand to hand guys and either two wizard types (standard wizard with a ranger mage who turns into a knight later on for example) OR two hard hand to hand types one wizard type and one ranged attacker who is competent in hand to hand (any elf with bow of Loren, noble with firearms, witch hunter with firearms and amulets)
if a dwarf is one of the hand to hand types they can get by with stockpiled firebombs for a while

Last edited by Edquest, 10/Mar/2014, 4:55 am


---
most of my posts may run into essay length. I find that for a lot of queries/feedback context is important and that is why this happens more often than not.

have a great day :D
10/Mar/2014, 4:54 am Link to this post Send Email to Edquest   Send PM to Edquest Blog
 


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