Runboard.com
You're welcome.
Community logo






runboard.com       Register for a free global account (learn about it) | Log in: (), globally (lost password?)

 
Flyndad97531 Profile
Live feed
Blog
Friends
Miscellaneous info

Novice

Registered: 01-2019
Posts: 3
Reply | Quote
Trapped !?!


According to the rules, is it possible to get trapped in the dungeon by Wizard roll, event-Cave In, the another Wizard roll, event Portculis?
19/Jan/2019, 1:55 am Link to this post Send Email to Flyndad97531   Send PM to Flyndad97531 Blog
 
Littlemonk Profile
Live feed
Blog
Friends
Miscellaneous info

Administrator

Registered: 07-2008
Posts: 431
Reply | Quote
Re: Trapped !?!


Yes!

---
Warhammer Quest Fanpage

Warhammer Quest Customized

19/Jan/2019, 4:55 am Link to this post Send Email to Littlemonk   Send PM to Littlemonk
 
RedDogMT Profile
Live feed
Blog
Friends
Miscellaneous info

Hero

Registered: 11-2011
Posts: 54
Reply | Quote
Re: Trapped !?!


Yes, that would normally be the case in the Basic Rules.

************************************************************

However, the Roleplay Book page 39 has a section on BLOCKED ROUTES for when you're using the Roleplay rules. That doesn't mean you're using GM rules, it just means that you're using the Roleplay Book.

************************************************************

White Dwarf Magazines #185 and #189 also both give alternative rules and suggestions for when your way is blocked:


HIDDEN PASSAGES
Sometimes the dungeon may contain a secret door or
concealed corridor. If the Warriors finish their adventure
(either by completing it, or by being cut off in a dead end)
they may look for a Hidden Passage. Only if the adventure
description says that the Warriors have to escape
immediately, can they not search for a Hidden Passage.
Searching for Hidden Passages is simple. First, decide
which board section(s) you want to search. Searching is the
Warrior's action for that turn, and each Warrior may only
search a particular board section once per adventure. At the
end of the Warriors' phase roll a dice for each Warrior
searching and consult the table below.

HIDDEN PASSAGE TABLE
D6 Roll Result
1 Collapse! The Warrior's searching causes a
part of the dungeon ceiling to fall down. The
dungeon isn't blocked, but each Warrior on the
same board section suffers 1D6 Wounds (with
no deductions) from the falling rocks.
2, 3, 4 Solid Rock! The Warrior cannot find any
secret doors on this board section.
5,6 Found it! Attach a Doorway to the board
section and place the remaining Dungeon deck
behind it to be explored as normal. Each
dungeon will only ever have one Hidden
Passage so there is no point searching again
once one has been found.

************************************************************

Also available are items that help you dig through a Cave-In, such as the DWARF'S PICK from Treasure Card Pack #3 as well as the unofficial Salty Seadog's BUCKET & SPADE from Deathblow Magazine #2.

************************************************************

emoticon
19/Jan/2019, 6:25 am Link to this post Send Email to RedDogMT   Send PM to RedDogMT Blog
 
Flyndad97531 Profile
Live feed
Blog
Friends
Miscellaneous info

Novice

Registered: 01-2019
Posts: 3
Reply | Quote
Re: Trapped !?!


Excellent. Thank you guys very much.
25/Jan/2019, 12:18 am Link to this post Send Email to Flyndad97531   Send PM to Flyndad97531 Blog
 


Add a reply





You are not logged in (login)