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andrewr Profile
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Hero

Registered: 04-2003
Posts: 47
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Imperial Space Marine


Those of you who are list veterans may remember that the idea of intergrating WH40K characters into WHQ(and v.v) was discussed quite heavily in the 98-99 period. Does anyone have any concrete rules as I have a friend whose mad-keen to rampage through a dungeon as a marine.


Cheers,
Andrew(the other one)
4/Jul/2003, 11:41 am Link to this post Send Email to andrewr   Send PM to andrewr
 
Glitch Profile
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Lord

Registered: 04-2003
Location: Skavenblight
Posts: 88
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Re: Imperial Space Marine


I remember the game Space Hulk. That was kind of a WHQ for 40K, wasn't it? I don't believe it was as fleshed out as WHQ is with the roleplay book though.
5/Jul/2003, 3:50 am Link to this post Send Email to Glitch   Send PM to Glitch
 
thecustodian Profile
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God

Registered: 04-2003
Location: The Temple
Posts: 809
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Re: Imperial Space Marine


Have you tried the list archives?
http://www.eng.um.edu.mt/%7Ejabrif/whq_list_archives.html
5/Jul/2003, 4:38 am Link to this post Send Email to thecustodian   Send PM to thecustodian
 
andrewr Profile
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Hero

Registered: 04-2003
Posts: 47
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Re: Imperial Space Marine


space crusade was a great game but as you said not as flshed out you could gain experience but only for your commander. It did have an innovative 'blip' system where you could see blips on your motion scanner but not know if they were monsters until you got LOS.

Sadly the list archives mention the topic several times and someone even states tehy have created one but there were no links or postings with character data.
5/Jul/2003, 5:40 pm Link to this post Send Email to andrewr   Send PM to andrewr
 
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Lord

Registered: 04-2003
Location: Skavenblight
Posts: 88
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Re: Imperial Space Marine


Hi Andrew,

I'm not familiar with Space Crusade, but Space Hulk was a game set in the 40K universe where the "dungeon" was actually a derelect space ship. The page below looks like it has tons of info and extra rules for Space Hulk:

http://webperso.easynet.fr/~gnok/enter2.php
7/Jul/2003, 12:34 pm Link to this post Send Email to Glitch   Send PM to Glitch
 
thecustodian Profile
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God

Registered: 04-2003
Location: The Temple
Posts: 809
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Re: Imperial Space Marine


I have just come across the Quest 'Spirt Wrriors' which has rules for Chaos Space Marines as monsters. No doubt you could adapt this...

http://www.fortunecity.com/underworld/roadrash/317/dungeon/wqframes.html

ps, Space Hulk rocked!

Last edited by thecustodian, 23/Oct/2003, 10:25 pm
23/Oct/2003, 10:19 pm Link to this post Send Email to thecustodian   Send PM to thecustodian
 
andrewr Profile
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Hero

Registered: 04-2003
Posts: 47
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Re: Imperial Space Marine


Fantastic! thanks for the link, it's exactly what i need
Cheers,
Andrew
24/Oct/2003, 11:19 am Link to this post Send Email to andrewr   Send PM to andrewr
 
BassJam Profile
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Lord

Registered: 07-2003
Location: Philadelphia
Posts: 539
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Re: Imperial Space Marine


I haven't read the Chaos Space Marine stats but I tell you on thing about bringing any 40k characters into a fantasy realm... Think how effective Ash was with just a shotgun in "Army of Darkness".. Any Space Marine that actually had power armor built to withstand the blasts of lasguns and mortars and stuff would find fighting medieval Orcs to be a walk in the park. Therefore, when converting 40k stuff over to Quest, I'd probably have to double the effectiveness of all armor and weapons.

Of course, after a few adventures, the Warrior would probably start losing power/ammo/fuel etc. for all his gadgets and would have to extricate himself from the prison of his armor, but that might not be what your friend wants to do. In any case, such a character would then be a normal human warrior, and would have a set of skills based on what he knows; but now you'd be playing an ex-Space Marine just like there's an ex-Blood Bowl player.

Of course, if any Chaos Space Marines are traveling across the stars to the backwards two-horse town that is the Warhammer World, then the Space Marine would be the only character that would have the training to loot and use their equipment.

Anyways, if you can get it to work, you might have some interesting possibilities for gaming; just keep in mind that a Strength 4 futuristic rifle should NOT be the same as a Strength 4 longbow.

Final thought: Find and read the book "Armor" (which might predate 40k but not Heinlein's "Starship Troopers")by John Steakley for an excellent portrayal of just how devastating one man in a powered suit can be...


---
"Mine is a high art. I wound with cruelty those who would harm me." - Archillicus
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