Ghoul character https://bwarhammerquest.runboard.com/t89471 Runboard| Ghoul character en-us Fri, 29 Mar 2024 12:16:02 +0000 Fri, 29 Mar 2024 12:16:02 +0000 https://www.runboard.com/ rssfeeds_managingeditor@runboard.com (Runboard.com RSS feeds managing editor) rssfeeds_webmaster@runboard.com (Runboard.com RSS feeds webmaster) akBBS 60 Re: Ghoul characterhttps://bwarhammerquest.runboard.com/p554270,from=rss#post554270https://bwarhammerquest.runboard.com/p554270,from=rss#post554270The museum has been update with Ancient Nomad's rules Ghoul by Ancient nomad And the orc too Orc by Ancient Nomad nondisclosed_email@example.com (Bruno)Tue, 05 Apr 2005 00:14:04 +0000 Re: Ghoul characterhttps://bwarhammerquest.runboard.com/p554269,from=rss#post554269https://bwarhammerquest.runboard.com/p554269,from=rss#post554269Sure, but you pointed out things that I've thought of myself, so I figured I could just as well change it. nondisclosed_email@example.com (AncientNomad)Tue, 22 Mar 2005 21:57:28 +0000 Re: Ghoul characterhttps://bwarhammerquest.runboard.com/p554268,from=rss#post554268https://bwarhammerquest.runboard.com/p554268,from=rss#post554268*shrugs* you didn't have to. It's just advice.nondisclosed_email@example.com (Timberwulf)Tue, 22 Mar 2005 10:17:46 +0000 Re: Ghoul characterhttps://bwarhammerquest.runboard.com/p554267,from=rss#post554267https://bwarhammerquest.runboard.com/p554267,from=rss#post554267Haha! That's just fun! I have no problem with that kind of things...nondisclosed_email@example.com (AncientNomad)Tue, 22 Mar 2005 09:24:44 +0000 Re: Ghoul characterhttps://bwarhammerquest.runboard.com/p554266,from=rss#post554266https://bwarhammerquest.runboard.com/p554266,from=rss#post554266quote: I've thought about the skeletons and the rest of them when deciding what it will be able to eat No meat? That will spoil the entire meal! (sorry)nondisclosed_email@example.com (thecustodian)Tue, 22 Mar 2005 09:20:06 +0000 Re: Ghoul characterhttps://bwarhammerquest.runboard.com/p554265,from=rss#post554265https://bwarhammerquest.runboard.com/p554265,from=rss#post554265Hmm, I thought I did write once per adventure on Whirlwind... my mistake... And I know that I've thought about the skeletons and the rest of them when deciding what it will be able to eat... hmm, thank you for pointing out this for me. Will re-write these things right away There, edited the character and fixed the errors pointed out to me. Hope you're happy Mr. Timberwolf.nondisclosed_email@example.com (AncientNomad)Tue, 22 Mar 2005 09:12:08 +0000 Re: Ghoul characterhttps://bwarhammerquest.runboard.com/p554264,from=rss#post554264https://bwarhammerquest.runboard.com/p554264,from=rss#post554264I would revise the "eating dragons" rule to "eating Large Monsters". And not allow or cut the regen from Undead monsters, especially Skellies, Wights and Grave Guard. It's not that I CAN'T see a ghoul gnawing on a Skeleton... I just don't think it's very filling! EDIT: Sorry for being so picky, but I think Whirlwind should be Once Per Adventure. It's just too powerful.nondisclosed_email@example.com (Timberwulf)Tue, 22 Mar 2005 07:58:48 +0000 Re: Ghoul characterhttps://bwarhammerquest.runboard.com/p554263,from=rss#post554263https://bwarhammerquest.runboard.com/p554263,from=rss#post554263Noticed... sorry. Fixed that now, just follow the link in my previous message.nondisclosed_email@example.com (AncientNomad)Tue, 22 Mar 2005 05:36:19 +0000 Re: Ghoul characterhttps://bwarhammerquest.runboard.com/p554262,from=rss#post554262https://bwarhammerquest.runboard.com/p554262,from=rss#post554262HTTP1.1 STATUS 403 Remote Access to this object forbidden This file cannot be directly accessed from a remote site, but must be linked through the Brinkster Member's site. nondisclosed_email@example.com (thecustodian)Tue, 22 Mar 2005 05:33:45 +0000 Re: Ghoul characterhttps://bwarhammerquest.runboard.com/p554261,from=rss#post554261https://bwarhammerquest.runboard.com/p554261,from=rss#post554261Well, it is finally done... And no, I haven't been working on it for this long, I've just made a pause... Here's a link to where to get it, and Bruno, I will send you the Words document so that you can host it on the site. http://www24.brinkster.com/losteggs nondisclosed_email@example.com (AncientNomad)Tue, 22 Mar 2005 05:26:35 +0000 Re: Ghoul characterhttps://bwarhammerquest.runboard.com/p554260,from=rss#post554260https://bwarhammerquest.runboard.com/p554260,from=rss#post554260Well, I got to test my ghoul character again today, he is doing very well. I've fixed the characteristics for him now and when comparing them to the original characters he is a little bit superior at battle level 10. First I thought this was a bad thing, then I remembered that the warriors gets treasures and items that will help them be better, while the ghoul will never use any kind of armour or weapons except for his claws... So I think I've done the characteristics good (he is not ultra superior, just a little bit better, and this at battle lever 10). Now I will work on his skills.nondisclosed_email@example.com (AncientNomad)Thu, 01 Jul 2004 07:48:44 +0000 Re: Ghoul characterhttps://bwarhammerquest.runboard.com/p554259,from=rss#post554259https://bwarhammerquest.runboard.com/p554259,from=rss#post554259Yes, well enough. Do keep us informed!nondisclosed_email@example.com (thecustodian)Sat, 26 Jun 2004 04:43:36 +0000 Re: Ghoul characterhttps://bwarhammerquest.runboard.com/p554258,from=rss#post554258https://bwarhammerquest.runboard.com/p554258,from=rss#post554258Well, I played it on battle level 1 and thought of how he would develop during the battle levels, and I might have made him a little bit too hard, but I will continue playing with him and see. Did that answer your question?nondisclosed_email@example.com (AncientNomad)Sat, 26 Jun 2004 04:39:45 +0000 Re: Ghoul characterhttps://bwarhammerquest.runboard.com/p554257,from=rss#post554257https://bwarhammerquest.runboard.com/p554257,from=rss#post554257mmm... rat. Did you sort out the Battle-level tables or advancement profile or whatever? I put together a document (or half of one) that gave values to different characteristics, and used it for some of my creations, but it sort of fell apart when I tried to reverse-engineer it to see how the original warriors fared. Hmm, that probably makes no sense.nondisclosed_email@example.com (thecustodian)Sat, 26 Jun 2004 03:16:15 +0000 Re: Ghoul characterhttps://bwarhammerquest.runboard.com/p554256,from=rss#post554256https://bwarhammerquest.runboard.com/p554256,from=rss#post554256Well, yesterday I finally got to test my Ghoul, and for being the character with the least wounds ( 7 ) he managed to survive pretty good. He only got hit once and then he ate a some skaven flesh to regain his lost wounds. I think I've managed to come up with some good characteristics for the Ghoul and I will continue playing with it for a while and I will write some skills.nondisclosed_email@example.com (AncientNomad)Fri, 25 Jun 2004 23:40:06 +0000 Ghoul characterhttps://bwarhammerquest.runboard.com/p554255,from=rss#post554255https://bwarhammerquest.runboard.com/p554255,from=rss#post554255Hi guys! I am currently writing rules for playing as a ghoul, and would appreciate some tips... My main problem is the advancing, which characteristics that should increase each battlelevel and so on. I am planning on having fixed characteristics and not modifiable like the chaos warrior. As soon as I feel finished with it I will post it here.nondisclosed_email@example.com (AncientNomad)Fri, 04 Jun 2004 02:31:55 +0000