Mandragorn
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Registered: 07-2004
Posts: 7
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Objective Room Treasure
The following is in the Roleplay book at the beginning of the objective room (p. 72) treasure table:
quote: At the end of each adventure lies the objective room, the final location, and
invariably the greatest challenge to the Warriors. Upon dealing with the
contents of the objective room the Warriors normally get a Treasure card.
Now you are using the Treasure Tables, however, you should instead roll a
D66 on the following table for each surviving Warrior to determine the
precise nature of the treasure he has found. The items are split up between the
Warriors in the most appropriate fashion.
Does this mean that each warrior gets a roll on the table every objective room (like the footprints event) or just the final one? Is this in addition to whatever they get from completing the adventure? For example "Return the Crown" from the adventure book states that the warriors each get a treasure card (should this be objective room treasure?), so do the warriors get 2 rolls on the objective room treasure table in this case (once when defeating the monsters in the objective room and once when they bring the crown to the king)?
Thanks!
~Josh
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27/Jul/2004, 12:59 pm
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Bruno
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Registered: 04-2003
Posts: 802
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Re: Objective Room Treasure
Personally I always have a trouble with this rule so I decided to play this way
If the adventure book states you receive a treasure, I rule on the objective Room treasure table. If not I've just have gold
Let's the English native speaker answers you.
--- Bruno
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27/Jul/2004, 8:58 pm
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Documn
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Registered: 05-2004
Location: California
Posts: 12
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Re: Objective Room Treasure
The way we play:
When we defeat the monsters in the adventure's objective room, each warrior gets one objective room treasure (p. 72).
If we go to an objective room by dungeon event 51 (footprints), nobody gets an objective room treasure, but just the 1000 gold each.
If we get to an objective room by dungeon event 55 (secret door), the whole party gets only one objective room treasure.
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28/Jul/2004, 1:04 am
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AIM
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Morlicar
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Registered: 05-2004
Posts: 13
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Re: Objective Room Treasure
As the rules are written, each character gets 1 objective room treasure if they complete the objective room.
With regard to the extra treasure, we play it as a dungeon room treasure. I cannot recall, however, if this is an assumption on our part or if there was a rule somewhere to lead us to this interpretation.
Regardless, an extra objective room treasure seems over powered given that the normal ways of generating extra objective room treasures involve great difficulty (playing in Lustria, and Pits and Traps come to mind).
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29/Jul/2004, 1:38 am
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Timberwulf
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Registered: 04-2003
Posts: 128
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Re: Objective Room Treasure
My group has ALWAYS played it so that they, as a party, only get one Objective room treasure after beating an Objective Room. There are four reasons for this:
1) My parties have an uncanny nack for survival. If they die, it's in the first four rooms of Karak Azgal or the last one of the first floor and almost never again.
2) I have left the instructions of how many treasures they get very open-ended, so that they could interepert the rules either way, and they never choose one per warrior, and never approve of the real system after they are told.
3) There are 36 Objective Room items in the chart and a few unique cards. Every item would have been found fourfold by teh people I play with if I went around with one per warrior.
4) Even with my system, my warriors sell 60% of the objective room treasures they recieve. They just don't need them.
Timberwulf
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29/Jul/2004, 3:05 pm
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BassJam
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Registered: 07-2003
Location: Philadelphia
Posts: 542
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Re: Objective Room Treasure
I hand out Objective Room Treasures according to how hard the battle is. I don't care WHICH Ob Room it is. If the party defeats the whole group of bosses without any more showing up, they get 1 Objective Room Treasure. If the wizard rolls 4 '1's during the battle and Monsters KEEP SHOWING UP, DAMMIT, and they survive then they have 5 Objective Room treasures to split...
--- "Mine is a high art. I wound with cruelty those who would harm me." - Archillicus
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30/Jul/2004, 9:13 am
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The Bard108
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Registered: 10-2004
Posts: 8
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Re: Objective Room Treasure
I normal hand out 1 objective room treasure card (for the objective room) and 1 dungeon card for every roll on the monster tables while they are in the objective room.
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12/Oct/2004, 8:22 am
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PaulusWHQ
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Registered: 01-2005
Posts: 236
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Re: Objective Room Treasure
when i last played with my friend, (2 chars each by the way - we used the following:
if it was the first adventure, we got 1 OBJ room treasure each.
if it was Not the first adventure, we would get 1 OBJ item and then a 50/50 chance of getting another 1 each for the remaining 3.
but if we encountered more monster events (from the wizards roll of 1's), then we would get (up to max of 4) OBJ treasures. (any more than 4 were normal dungeon ones.
Last edited by PaulusWHQ, 16/Feb/2005, 9:43 am
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16/Feb/2005, 9:41 am
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Sudden Real
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Registered: 12-2003
Posts: 104
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Re: Objective Room Treasure
The way I understand it (meaning the way I say it is when I'm GM), is that when you reach the final Objective room, each warrior gets one objective room treasure. Any additional treasure (from rewards such as that Return of the Crown) is normal treasure. So far I haven't had any complaints (or at least none concerning the treasure...)
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16/Feb/2005, 2:57 pm
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Matja
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Registered: 10-2004
Posts: 51
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Re: Objective Room Treasure
Just was reading this post, and dont know if I understood all. We are playing the campaign without gamemaster, still linking together the adventures coming in the adventure book. Here we only receive treasure cards in an objective room, if it states so in the quest. Well, so I understood the rules. Meaning, if it says, the warriors are rewarded with xGold, thats all, no treasure card for killing the objective-room monsters. Have I understood it right?
Thx!
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20/Mar/2005, 9:40 pm
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