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Sudden Real Profile
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Lord

Registered: 12-2003
Posts: 104
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Re: Objective Room Treasure


The way I play it the objective room treasure isn't a reward, it's something you find in stead of a normal treasure.

Meaning if you will get a reward of 5 gold, after cleaning out the Objective room you each get a piece of Objective room treasure and afterwards. When you go collect, you get 5 gold (and/or any other treasure that's stated as reward, which is normal treasure).

Of course, when you get an unexpected event while in the Objective room, you just get a normal treasure for that encounter, since it's just another unexpected event.

Hope this helps.
20/Mar/2005, 10:03 pm Link to this post Send Email to Sudden Real   Send PM to Sudden Real
 
Matja Profile
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Hero

Registered: 10-2004
Posts: 51
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Re: Objective Room Treasure


Sorry, still didnt understand this. Do you mean, that you always receive a treasure for reaching or surviving an objective-room?
I only know the treasures, that are stated in the descriptions for every quest, for instance the "Free the prisoners" quest in the Fighting Pit. It says, roll 1D6x20 like reward.Its very few, i know. But there is stated nothing more. So we only received this money.
Do you now still give a treasure card to every warrior? And when, for what?

Greetings!
20/Mar/2005, 10:18 pm Link to this post Send Email to Matja   Send PM to Matja
 
Sudden Real Profile
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Lord

Registered: 12-2003
Posts: 104
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Re: Objective Room Treasure


A normal treasure is given when a group of monsters in the dungeon is slain. Since the monsters in the Objective room are tougher (2 levels above yours if you're don't roll a 11 or a 66), it's only normal that the reward for beating them is greater too. but instead of getting one normal treasure, each (surviving) warrior gets an Objective room treasure when they kill the monsters... or if they survive (although I wouldn't give any Objective room treasure in a basic game just yet). It's explained on the page with the Objective room treasure (page 72) of the Roleplay book.

Hope this helps to clarify it.
21/Mar/2005, 3:42 pm Link to this post Send Email to Sudden Real   Send PM to Sudden Real
 
Matja Profile
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Hero

Registered: 10-2004
Posts: 51
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Re: Objective Room Treasure


I think, now I understood, thx emoticon.Still didnt know these extended objective room rules. We still dont play with this advanced objective room monster table, and without objective room treasures, so we dont encounter monsters with 2 levels higher (sounds terrible). Thanks again!
21/Mar/2005, 11:05 pm Link to this post Send Email to Matja   Send PM to Matja
 
WitchHunterRegault Profile
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Champion

Registered: 06-2006
Posts: 32
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Re: Objective Room Treasure


I know this is an ancient thread, but here's the way my group plays:

When the party has defeated the monsters in the Objective Room, the party recieves the following to be split up as equitably as possible:

1 Objective Room Treasure
1 random treasure per roll on the Monster table to determine what guarded the room.

I find this approach both rewards the party as a whole (usually everyone gets something), but it also keep the Objective Treasure rare, which is more fun.

I play with a group of Witch Hunters, and we have a few choice weapons we want, and the majority of the rest of the treasure is almost always sold.

Cheers,
Regault
24/Jun/2006, 6:19 am Link to this post Send Email to WitchHunterRegault   Send PM to WitchHunterRegault
 
OldWarrior Profile
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God

Registered: 04-2006
Location: USA, Western hemisphere, earth
Posts: 1273
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Re: Objective Room Treasure


How I read the rule, it seems once a party is using the advance rules (including monster tables, treasure tables, AND the Advanced Objective Room Monster table) that each warrior is supposed to get one Objective Room Treasure each at the end of each Objective Room specifically for killing the Objective Room monsters and for completing the mission. This reward, as I understand it, takes the place of the various rewards mentioned at the end of each adventure in the Adventure Book.

As for any Unexpected Events (producing monsters) that happen during the final combat, I always assume that those are normal events that get the normal Dungeon Room Treasures in addition to the Objective Room Treasures.

However, in regard to the number of Objective Room Treasures, I feel that one for each warrior is generally a bit too much for the balance of the game. Also, I think that the warriors get far too many powerful treasures (and too often) under the original system. This is all assuming that they have survived at least one or two adventures already and have acquired some useful items and skills along the way.

So, I have developed a special table to roll on at the end of each adventure to see what the warriors will get. When using this table, the result I intend to be shared among the party (one roll for the whole party).

Objective Treasure Type Table

Roll 1D6:

1 - Treasure (or reward) specified in Adventure Book
2 - Roll Once on Weapons and Armour Table in Roleplay Book
3 - Roll Once on Magic Items Table in Roleplay Book
4 - Roll Twice on Weapons and Armour Table in Roleplay Book
5 - Roll Once on Objective Room Treasure Table in Roleplay Book
6 - Roll Twice on Objective Room Treasure Table in Roleplay Book

To see this in a nice formatted version click on the link at the end of this post.

Compared to the normal WHQ system this would seem quite weak, but I also use The Treasure Tome by Phil for most of my normal Dungeon Room Treasures. Therefore, my above table roll will usually give the warriors a much better treasure than they get for a normal event. Also, by using the Treasure Tome, there is some possibility of actually receiving an Objective Room Treasure for a normal dungeon event.

Here is a link to The Treasure Tome for any that have not seen it:

http://wquest.free.fr/rules_view.php?id_rules=63

This is an excellent place to promote my Objective Room Treasure Type Table (nicer format). I tend to use this for my solo games and for the games I GM in Webquest. Words explaining its purpose and usage are in the document.

http://wquest.free.fr/rules_view.php?id_rules=138



Last edited by OldWarrior, 9/Jul/2006, 4:45 pm


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