Runboard.com
You're welcome.
Community logo


runboard.com       Register for a free global account (learn about it) | Log in: (), globally (lost password?)

 
thecustodian Profile
Live feed
Blog
Friends
Miscellaneous info

God
Global user

Registered: 04-2003
Location: The Temple
Posts: 809
Reply | Quote
posticon Writers and Rulesmiths required... apply within


Greetings Questers, it is I, the Custodian; Compiler and Complicator of rules.
I would like to invite you to help me in my most ambitious project yet. This has only ever been attempted once, and was never completed, much to the lamentation of the faithful
But now, friends, the time is right to begin again. The omens are good, the portents' favourable. Let us seize the squig by the horns; let us strike while the iron least expects it!
(what do you think of it so far?)

Now that I have enthralled you all with my glorious prose, let me give you some more details.
I have been working on a rehaul of the Settlement rules, following my motto of 'Bigger Tables, Better Choices and More Rules'. I have worked out all or most of the dynamics (unfortunatly eliminating some elements, like a weekly Holyday and rules for seeking accomodation) but now I have need of about 10-12 D66 tables of events.
Normally I would stock up on aniseed balls, Dandilion & Burdock and jam sandwiches, lock my door and not emerge until next easter, but I thought I'd throw it open.

If anyone wants to write up and submit some events, PM/Email me, or reply to this post for more details. Even if you just want to generate ideas it will be a help.
On a further note, if anyone is already working on something that might tie in with this, be sure to let me know. I am particularly looking for more alehouse events etc, as well as rules for injuries and healing, and shrines to all of the various Gods.

But as I say, contact me for details.

Feeling stupidly ambitious? I know I am!
 emoticon

Last edited by thecustodian, 8/Aug/2004, 10:14 pm
8/Aug/2004, 10:13 pm Link to this post Send Email to thecustodian   Send PM to thecustodian
 
Glitch Profile
Live feed
Blog
Friends
Miscellaneous info

Lord
Global user

Registered: 04-2003
Location: Skavenblight
Posts: 88
Reply | Quote
Re: Writers and Rulesmiths required... apply within


I guess having Caleb in the settlement has sparked something? emoticon
10/Aug/2004, 6:37 am Link to this post Send Email to Glitch   Send PM to Glitch
 
thecustodian Profile
Live feed
Blog
Friends
Miscellaneous info

God
Global user

Registered: 04-2003
Location: The Temple
Posts: 809
Reply | Quote
Re: Writers and Rulesmiths required... apply within


Actuall, most of it has been in the pipeline for some time, but looking critically at the rules I have so far, it looks like this version will be better for PBEM and the like.

Edit
Oh, and P.S. Glitch, where has the rest of your website gone? I always found the Monster tables most useful, and the things for the different shops. I mean to add loads of things to the General Store for roleplay purposes. Everything from Planks of Wood to Powdered Oliphant- just add water emoticon

Last edited by thecustodian, 10/Aug/2004, 9:25 pm
10/Aug/2004, 9:22 pm Link to this post Send Email to thecustodian   Send PM to thecustodian
 
BassJam Profile
Live feed
Blog
Friends
Miscellaneous info

Lord
Global user

Registered: 07-2003
Location: Philadelphia
Posts: 539
Reply | Quote
Re: Writers and Rulesmiths required... apply within


OK, here's my idea. I don't have the time to flesh these ideas out yet, but eventual goal is/.... (You'll love this, Peter)

a separate Settlement Events, and separate Traveling Hazard events table for each battle-level. You know, so that the events actually pose challenges, invite problem-solving, and also spark quests for high-level cheese-mongers with too many magic items. Because, let's face it, getting gang-banged by crappy bandits is silly for a party of BL5 adventurers.

I've been using the extended alehouse rules from the Deathblow mags, so haven't felt the need to toy with that. Although, my 'in progress' Henchman rules involve going to the Alehouse to look for bums, er, traveling companions.

I'd REALLY like to figure out a great way to hard code story arc stuff. You know, Settlement and Traveling events that involve defeated foes looking for revenge. Letting players feel like they have a nemesis or two out there that might come after them is something that a GM does all the time, but would make for especially interesting non-moderated events as well. This idea stems from games like Daggerfall, where demons would attack you in the inn just because you're about to go on a quest that will affect them...

---
"Mine is a high art. I wound with cruelty those who would harm me." - Archillicus
12/Aug/2004, 1:48 pm Link to this post Send Email to BassJam   Send PM to BassJam
 
thecustodian Profile
Live feed
Blog
Friends
Miscellaneous info

God
Global user

Registered: 04-2003
Location: The Temple
Posts: 809
Reply | Quote
Re: Writers and Rulesmiths required... apply within


Yes, I had a few thoughts about 'big events' that somehow significantly affect a character. Things like a dwarf taking the slayer's oath, or such. But it's a long way away at the moment!
14/Aug/2004, 10:06 pm Link to this post Send Email to thecustodian   Send PM to thecustodian
 
VomitBubble Profile
Live feed
Blog
Friends
Miscellaneous info

Novice
Global user

Registered: 09-2004
Location: Bellingham, WA
Posts: 10
Reply | Quote
Re: Writers and Rulesmiths required... apply within


Man... you all just need to make a new rulebook. I'd download it. The official one just confuses everything.
8/Sep/2004, 2:32 am Link to this post Send Email to VomitBubble   Send PM to VomitBubble
 
thecustodian Profile
Live feed
Blog
Friends
Miscellaneous info

God
Global user

Registered: 04-2003
Location: The Temple
Posts: 809
Reply | Quote
Re: Writers and Rulesmiths required... apply within


I fear that The Great Work has consumed the lives of many already...
8/Sep/2004, 6:36 am Link to this post Send Email to thecustodian   Send PM to thecustodian
 
BassJam Profile
Live feed
Blog
Friends
Miscellaneous info

Lord
Global user

Registered: 07-2003
Location: Philadelphia
Posts: 539
Reply | Quote
Re: Writers and Rulesmiths required... apply within


Hehe... What the custodian said.

I like the rulebook for what it is - a reference. Then I have my stoopid messy folder with tons of half and full-baked tables and ideas that I use for different situations. The idea of incorporating them into the rules is alien to me though. I've never been one of the proponents for WHQ version 2.0 or anything.

I guess this is because I've seen how the D&D people do it. They have their core rulebooks and then each DM does things their own way anyhow, (which is why the open gaming license thing works so well). If Games Workshop would just take such an attitude they could actually start making new games again, instead of pimping out their Citadel minis and the same 3 game systems year after year.

---
"Mine is a high art. I wound with cruelty those who would harm me." - Archillicus
8/Sep/2004, 1:59 pm Link to this post Send Email to BassJam   Send PM to BassJam
 


Add a reply





You are not logged in (login)