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Bruno Profile
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God

Registered: 04-2003
Posts: 802
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Re: WHQ 2nd Ed - The Power Phase


I've send you my work in progress. Please give me your opinion.

Regards

Bruno

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Bruno
5/Apr/2005, 8:16 pm Link to this post Send PM to Bruno
 
Timberwulf Profile
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Lord

Registered: 04-2003
Posts: 128
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Re: WHQ 2nd Ed - The Power Phase


Did you get my reply, Bruno? Did it make any sense?
9/Apr/2005, 3:50 pm Link to this post Send Email to Timberwulf   Send PM to Timberwulf
 
Bruno Profile
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God

Registered: 04-2003
Posts: 802
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Re: WHQ 2nd Ed - The Power Phase


Hi Timberwulf,

I got your reply but during the next ten days, I am in rush at work because my entreprise move.

When I got free time I worked abit on museum and the online game.

In ten days I'll begin the new project of the ten year's special living rulebook of WHQ

Stay Tuned

---
Bruno
11/Apr/2005, 5:08 pm Link to this post Send PM to Bruno
 
Timberwulf Profile
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Lord

Registered: 04-2003
Posts: 128
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Re: WHQ 2nd Ed - The Power Phase


See you then!
12/Apr/2005, 12:47 am Link to this post Send Email to Timberwulf   Send PM to Timberwulf
 
Black Drazon Profile
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Lord

Registered: 04-2005
Posts: 217
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Summary of "WHQ 2nd Ed - The Power Phase"


Summary:

In the basic game, Unexpected Events that are not monsters do not occur if a combat is already in progress.

In the advanced game, a system of Combat Events was agreed upon, though which set of rules...

http://wquest.free.fr/rules/rul_119.htm

or

http://wquest.free.fr/rules/R121_CombatEventsTable.htm

...was never decided upon. The thread has been left open for this purpose.


This thread also concludes that when we discuss monsters, we must allow some monsters (such as Vampires) to circumvent normal placement rules to allow them to take place with melee monsters or vice versa.

Last edited by Black Drazon, 28/Jun/2005, 7:21 am
28/Jun/2005, 7:16 am Link to this post Send Email to Black Drazon   Send PM to Black Drazon
 


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