Runboard.com
You're welcome.
Community logo






runboard.com       Register for a free global account (learn about it) | Log in: (), globally (lost password?)

 
kymmyk Profile
Live feed
Blog
Friends
Miscellaneous info

Novice

Registered: 05-2009
Posts: 16
Reply | Quote
changing equipment


is it correct that a warrior may change equipment,i.e sword weapons at the end of a turn.?
between combat rounds.?
27/Jun/2009, 12:55 am Link to this post Send Email to kymmyk   Send PM to kymmyk
 
OldWarrior Profile
Live feed
Blog
Friends
Miscellaneous info

God

Registered: 04-2006
Location: USA, Western hemisphere, earth
Posts: 1273
Reply | Quote
Re: changing equipment


Weapons

At the beginning of each turn, the Warrior is supposed to say what weapon he is using. So, he can change weapons at the beginning of each turn.

This is one place where paying attention to whether weapons are two-handed is rather important, because it relates to other equipment. For instance, one cannot use a shield and a bow in the same turn.

Armour:

A Shield can be dropped or grabbed - without expending much effort. So, I always assume it can be done at the same time as the weapon is chosen.

A Helm(et) is slightly more complicated, but I don't usually get too picky about it. If I do pay attention though, I would probably say that a Warrior should sacrifice one Attack in order to remove or don a helm.

Body Armour is much more difficult a matter. According to the RolePlay Book, a Warrior must spend a whole turn doing nothing but removing and/or equipping his suit of armour -- no moving or fighting. It seems logical to me that this cannot be done while pinned by a monster.

Other Equipment - seems to depend upon their purpose and how they are to be worn or used. Most equipment I don't worry too much about, but some things it seems would only work if actually worn (i.e. a ring, a magical hat, Boots of Battle most definitely). Most things are assumed to be in the Warrior's 'bag' or backpack and within easy reach (whatever, his inventory). Whether it can be used or not usually will have much to do with the item's description.

Firebombs I treat as items which a Warrior can quickly grab and toss without expending an Attack even. I was involved in a game though, where the GM said that using a Firebomb would use up one attack -- which sort of makes sense. It is probably a houserule issue.

Last edited by OldWarrior, 27/Jun/2009, 2:55 pm


---
Old Warrior

Check out Bible Notes
It is one of my favorite places on the Internet.
God bless you, everyone!
27/Jun/2009, 2:52 pm Link to this post Send Email to OldWarrior   Send PM to OldWarrior Blog
 
Donaldinho Profile
Live feed
Blog
Friends
Miscellaneous info

Lord

Registered: 01-2008
Posts: 76
Reply | Quote
Re: changing equipment


This is a first Old Warrior i have to disagree slightly with you there. But only for personal preference.

I see that once you are in combat i.e. Pinned, you are not able to change weapons armour as effectively you are fighting off, ducking, dodging incoming blows.

I never allow characters to swap weapons, armour, and the like in the middle of combat. However you could introduce a pinning rule that in pinned and you can escape from pinning, you could maybe access one other weapon.

But i suppose this opens up a whole can of worms when using scrolls and the like. Maybe a rule where using scrolls, and potions and accessories you are only allowed to use one per turn whilst using your attacks in combat.

I also think that firebombs also need a pinning roll to be used as an extra attack, on top of the characters profile. But im not overly keen on that one.
29/Jun/2010, 11:03 pm Link to this post Send Email to Donaldinho   Send PM to Donaldinho
 
OldWarrior Profile
Live feed
Blog
Friends
Miscellaneous info

God

Registered: 04-2006
Location: USA, Western hemisphere, earth
Posts: 1273
Reply | Quote
Re: changing equipment


Most of what I wrote is based upon the RolePlay Book. I do understand the logic behind Don's disagreement though.

I prefer to be more simple now for ease of play.

My personal opinion on all things which differ from the WHQ original books is that the GM and/or gaming group just needs to come up with their own set of houserules and try to be consistant.

---
Old Warrior

Check out Bible Notes
It is one of my favorite places on the Internet.
God bless you, everyone!
6/Jul/2010, 5:47 pm Link to this post Send Email to OldWarrior   Send PM to OldWarrior Blog
 
BassJam Profile
Live feed
Blog
Friends
Miscellaneous info

Lord

Registered: 07-2003
Location: Philadelphia
Posts: 539
Reply | Quote
Re: changing equipment


I play like OldWarrior - I usually forget to enforce the full turn for donning armour though :/ I will try to remember next time...
20/Jul/2010, 2:09 am Link to this post Send Email to BassJam   Send PM to BassJam
 


Add a reply





You are not logged in (login)