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Sir Questalot Profile
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Hero

Registered: 11-2009
Posts: 42
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The Perfect (Barbarian) Storm


What do u think of this?!

BL 6 Berserk Barbarian using a Rending Sword & Battle-Rage
AND drinking from a Chalice Of Battle! Best.Turn. EVER.

Battle-Rage
Option / Attacks / + to hit / Damage
----------------------------------------
+1 Att/BL / 11 / +1 / 5D6 + 4

+1 hit/BL / 5 / +7 / 5D6 + 4

+2 Str/BL / 5 / +1 / 5D6 + 16
24/Feb/2017, 7:50 am Link to this post Send Email to Sir Questalot   Send PM to Sir Questalot
 
Warrior Monk Profile
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Lord

Registered: 09-2013
Location: Northern Rockies
Posts: 281
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Re: The Perfect (Barbarian) Storm


An interesting contention.

 If you can pardon my, well, pedantic (my wife would use either 'fussy' or 'nit-picky', depending on her mood) ways, let me spell out your hypothesis in a way that makes more sense for my way of thinking.
(probably due to just one or many too many higher math courses;
did not stop till I got to differential equations where math stopped being just fun and instead was a whole lot of work).


Lvl 6 Barbarian
M: 4
WS: 5
BS: 3+
S: 4
Dam: 2D6
T: 4
W: ~30
I: 5
Att: 3
Luck: 2
Wp: 4
Pinning: 5+
Skills: Battle Rage {+1Att/BL OR +1to-hit/BL OR +2S/BL (ALL for 1t)} + 3 others

Beserk: +1 Att

Rending Sword: +2D6 Dam; Nat. to-hit = 5/6 = -2Arm
Chalice of Battle: +1Att; +1to-hit; +D6 Dam

SO:

Option 1 {+1Att/BL} :

Att: 3 + 1 + 6 + 1 = 11;
to-hit: 2,3,3,3,3,4,4,4,4,4;
Dam: 5D6 @ S4.

Option 2 {+1to-hit/BL} :
Att: 3 + 1 + 1 = 5;
to-hit: 2,2,2,2,3,3,3,3,3,4;
Dam: 5D6 @ S4.

Option 3 {+2S/BL} :
Att: 3 + 1 + 1 = 5;
to-hit: 2,3,3,3,3,4,4,4,4,4;
Dam: 5D6 @ S16.

Quite an engine of destruction no matter which option.

But Sir Questalot, you forgot the "frosting" for this "gourmet Barbarian cupcake" of yours: a Time Freeze Ring!

Do you have suggestions on how to do this with the other 13 adventurers?
If yes, do tell please.

---
In service of Deity, the Latter-day Prophet, the de la Valette and mankind.
26/Feb/2017, 11:57 am Link to this post Send Email to Warrior Monk   Send PM to Warrior Monk Blog
 
Edquest Profile
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Lord

Registered: 09-2011
Posts: 318
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Re: The Perfect (Barbarian) Storm


battle rage is the best (most powerful) barbarian skill.
that said I think a hydra sword would be better!!
rending sword for every turn use, hydra sword for battle rage turn.

as for other warriors it is very open but I think dwarves have the winning ticket (except battle rage) due to basically saying "as other warrior but with 2 runes per level as well"

---
most of my posts may run into essay length. I find that for a lot of queries/feedback context is important and that is why this happens more often than not.

have a great day :D
28/Feb/2017, 6:34 am Link to this post Send Email to Edquest   Send PM to Edquest Blog
 
Sir Questalot Profile
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Hero

Registered: 11-2009
Posts: 42
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Re: The Perfect (Barbarian) Storm


Oh, SNAP!
Just got a Time Freeze Ring in
the last Quest! Frosting!!!

Not to be nit-picky but the option 2
"to-hit" line should read all 2's.
With +7 to hit, u only miss on a roll of 1!
28/Feb/2017, 9:23 am Link to this post Send Email to Sir Questalot   Send PM to Sir Questalot
 
Warrior Monk Profile
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Lord

Registered: 09-2013
Location: Northern Rockies
Posts: 281
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Re: The Perfect (Barbarian) Storm


quote:

Sir Questalot wrote:

... .

Not to be nit-picky but the option 2
"to-hit" line should read all 2's.
With +7 to hit, u only miss on a roll of 1!


Sorry Sir Q, but no. emoticon

Last I was informed by Andy J, granted, it was 20 years ago, an adventurer cannot hit better than the WS 10 line, which is the to-hit line I used for Option 2.

---
In service of Deity, the Latter-day Prophet, the de la Valette and mankind.
28/Feb/2017, 9:45 am Link to this post Send Email to Warrior Monk   Send PM to Warrior Monk Blog
 
OldWarrior Profile
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God

Registered: 04-2006
Location: USA, Western hemisphere, earth
Posts: 1283
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Re: The Perfect (Barbarian) Storm


I think +1 to hit is different than +1 to Weapon Skill.

+1 to hit is a modifier to the dice roll. So, a roll of 2, becomes a roll of 3. Or, if a Warrior has +7 to hit, a roll of 2 would be a modified dice roll of 9.

Weapon Skill shows us the dice roll needed to hit when comparing one model's Weapon Skill versus their enemy's Weapon Skill.

The Rule of 1 and 6 tell us that no matter how many modifiers up or down we have on a dice roll, a natural 1 always fails and a natural 6 always succeeds.

Anyway, I agree with Sir Questalot in the practical dice roll result of only needing a 2+ to hit when you have +7 to hit as your modifier; BUT, I agree with Warrior Monk, that the actual Weapon Skill chart, does NOT change.

Am I making sense, my friends?

---
Old Warrior

Check out Bible Notes
It is one of my favorite places on the Internet.
God bless you, everyone!
28/Feb/2017, 1:22 pm Link to this post Send Email to OldWarrior   Send PM to OldWarrior Blog
 
Warrior Monk Profile
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Lord

Registered: 09-2013
Location: Northern Rockies
Posts: 281
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Re: The Perfect (Barbarian) Storm


Thinking about your reply, I may have gone at Sir Q's reply from the wrong direction.

---
In service of Deity, the Latter-day Prophet, the de la Valette and mankind.
28/Feb/2017, 1:33 pm Link to this post Send Email to Warrior Monk   Send PM to Warrior Monk Blog
 


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