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Kylu Profile
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Novice
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Registered: 03-2018
Posts: 8
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Lots of monsters and also healing


Hi guys,

So played my second game of warhammer quest yesterday and once again loved it but once again we were spammed by monsters - at one stage we had over 20 on the board.

So, I was thinking maybe I was playing the game wrong - I only introduce monsters in the power phase if we get a 1 in the power phase and the event card gives a monster and or when entering into a new room and the event card gives a monster - drawing a card in the monster phase.

I was also wondering whether I was giving the monsters too many hit to wound but thought this was 1D6 plus their strength.

It just seems we get smashed to rubbish.

Also, can anyone recommend a good healer - I was thinking the wizard or maybe warrior priest but don't know the warrior priests stats etc.

Any help appreciated.

Thanks,

Rob.

20/Mar/2018, 12:17 am Link to this post Send Email to Kylu   Send PM to Kylu Blog
 
RangerKnight Profile
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Registered: 04-2015
Location: The Wilds
Posts: 7
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Re: Lots of monsters and also healing


You are doing it right. Wait until you have your board and the two adjacent boards completely filled with monsters.

The Wizard is the best healer with the Healing Hands spell.
20/Mar/2018, 5:07 am Link to this post Send Email to RangerKnight   Send PM to RangerKnight Blog
 
Edquest Profile
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Lord
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Registered: 09-2011
Posts: 267
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Re: Lots of monsters and also healing


i agree.

this happens sometimes just due to bad luck.

I've run out of event cards before in the first three corridors purely due to
Unexpected Events!

for me I like the wizard with healing hands and a back up healer who has limited healing but which always works when available.
examples: pit fighter heal itt potion, witch hunter with healing amulet, elf with healing potion.

with healing hands you can always heal a little when the power roll is anything using some stored power.

---
most of my posts may run into essay length. I find that for a lot of queries/feedback context is important and that is why this happens more often than not.

have a great day :D
21/Mar/2018, 7:56 pm Link to this post Send Email to Edquest   Send PM to Edquest Blog
 
Kylu Profile
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Novice
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Registered: 03-2018
Posts: 8
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Re: Lots of monsters and also healing


Thanks guys!

Does anyone play with more than 4 heroes at a time? Nobody uses the wizard in my group so I was thinking of having him as a tag along (adjusting the amount of those naughty monsters accordingly!)

Thanks,

Rob.
21/Mar/2018, 8:15 pm Link to this post Send Email to Kylu   Send PM to Kylu Blog
 
Edquest Profile
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Lord
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Registered: 09-2011
Posts: 267
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Re: Lots of monsters and also healing


i have in the past but I find issues with doing that.

firstly +25% monsters does not balance out an extra warrior well: to start it is okay, later it is nowhere near.

secondly the extra model causes issues, especially in corridors.

I often found in a corridor someone would end up isolated fighting 2-3 monsters and dropped with nobody being able to heal them.

so now I stick to 4 warriors only

---
most of my posts may run into essay length. I find that for a lot of queries/feedback context is important and that is why this happens more often than not.

have a great day :D
23/Mar/2018, 5:40 am Link to this post Send Email to Edquest   Send PM to Edquest Blog
 
Operation C Profile
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Champion
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Registered: 01-2014
Posts: 39
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Re: Lots of monsters and also healing


I play my WQA in this way:
If you roll a 1 in the Powerphase you draw a Eventcard. Thast easy. As long as the "Unexpected Eventcard" is in play (Monsters are on the Board) you don´t draw a new Unexpected Event Card if you roll a 1 in the Powerphase.

If a Hero opens a Door to a Room, Than you must draw a Eventcard, even if the first is in play.

If a Unexpected Event is in Play and you roll a 1 in the PW, than the last defeated monsters (only one) returns on the Board to the Rules.

Simple solution to the overhelming rules. But I refer that still 4 heroes are in Play, even with less players.


 

---
And there will be such intense darkness, That one can feel it.
- Exodus 10:21

http://operation-c.wix.com/homepage
9/Apr/2018, 4:36 pm Link to this post Send Email to Operation C   Send PM to Operation C Blog
 


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