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Edquest Profile
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Lord

Registered: 09-2011
Posts: 318
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Re: simple questions


the way I've always played is if the first board section is a room a card occurs in the monster phase.

if you are unlucky enough to start in a room and the power phase is also a 1 then that event kicks off in the power phase.
then the warrior phase happens.
then monster phase happens and second card happens, but these monsters (if any) don't get to act this phase unless they have ambush.
the way I work around the above is to have the card happen at the end of the monster phase so the already existing monsters still get a go without the new ones getting in the way.

in my opinion this is a great start to an adventure! but I have known of one group which died in the way as the unexpected event revealed 8 hobgoblins and more showed up in the room

---
most of my posts may run into essay length. I find that for a lot of queries/feedback context is important and that is why this happens more often than not.

have a great day :D
2/Feb/2014, 2:56 am Link to this post Send Email to Edquest   Send PM to Edquest Blog
 
RedDogMT Profile
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Hero

Registered: 11-2011
Posts: 54
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Re: simple questions


We have always played that no matter what the first board is, no event occurs on the turn the heroes are placed. After that, it's business as usual.
2/Feb/2014, 3:10 am Link to this post Send Email to RedDogMT   Send PM to RedDogMT Blog
 
OldWarrior Profile
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God

Registered: 04-2006
Location: USA, Western hemisphere, earth
Posts: 1283
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Re: simple questions


quote:

Edquest

in my opinion this is a great start to an adventure! but I have known of one group which died in the way as the unexpected event revealed 8 hobgoblins and more showed up in the room



Never underestimate Hobgoblins! emoticon



---
Old Warrior

Check out Bible Notes
It is one of my favorite places on the Internet.
God bless you, everyone!
2/Feb/2014, 3:11 am Link to this post Send Email to OldWarrior   Send PM to OldWarrior Blog
 
Warrior Monk Profile
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Lord

Registered: 09-2013
Location: Northern Rockies
Posts: 281
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Re: first tile with event?, stairs?


I do not know when we started playing this way, but the first Dungeon card is always fixed as some sort of a Corridor, mostly the Staircase, from the get go of assembling the Dungeon deck for the adventure.
Always made sense to do it that way.

I cannot remember from before that if we ever had the Room and Power Phase roll of "1" at the beginning as a controversy.
Normally, we would have and still today just said, "Oh goody! More monsters to kill!!"

Never understood the Questors like my #2 son that get so worried about the number of monsters on the board.
Are we not just supposed to slice, pierce, blast and so forth all of them in sight?!?

And I have only lost one character while he covered the retreat of the other three - a "Horatius at the Bridge" action.
Not that my "folks" are all that into the habit of not finishing an adventure, but sometimes there is not much of an intelligent choice.

---
In service of Deity, the Latter-day Prophet, the de la Valette and mankind.
19/Jun/2014, 3:20 pm Link to this post Send Email to Warrior Monk   Send PM to Warrior Monk Blog
 
RedDogMT Profile
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Hero

Registered: 11-2011
Posts: 54
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Re: first tile with event?, stairs?


For a time, we played the starting tile by the book (As shown in the diagram on a previous post).

Later on, we decided that we did not want to 'sacrifice' a room or corridor as a starting position (in case we had an event that required unused dungeon tiles), so we made up Dungeon Entrance tile that we always started with. Unexpected events would not occur until the first door to the dungeon was opened. We thought it worked very well.

Other benefits about having a defined entrance was that it was easy to remember where the dungeon entrance was once the map was built up. We also saw the potential of using the Dungeon Entrance tile (and a corresponding Dungeon Card) in escape-style homebrew games.

Last edited by RedDogMT, 20/Jun/2014, 1:14 am
20/Jun/2014, 12:51 am Link to this post Send Email to RedDogMT   Send PM to RedDogMT Blog
 
rrleonc689 Profile
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Novice

Registered: 04-2007
Posts: 5
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Re: first tile with event?, stairs?


The way I have always played the first section of the dungeon is to never trigger an event unless the power phase resulted on a 1 even if the first section of the dungeon was or is a room. I haven't play WQ for years now but I am "by the rules" kind of player so I believe I must have read that somewhere on the rulebook. I will start playing in 2 weeks and that's why I'm here now but I think I will have a house rule to give each character 50 gold and start the adventure in a village to at least get basic supplies such as rope and provisons. I'll give them 1 day to buy what they can and that will be it.
3/Sep/2014, 1:10 pm Link to this post Send Email to rrleonc689   Send PM to rrleonc689
 
Thea Kath Profile
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Novice

Registered: 08-2011
Posts: 5
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Re: first tile with event?, stairs?


A long, long time ago I came across an "outdoor"-tile. Can't for the life of me remember where. But ever since, we've used this as a stating point.

This means that as soon as the Warriors passes through the first door, I as the GM, can start killing them. (or at least try emoticon )

I love being the GM, even though the Warriors usually survives. emoticon
4/Sep/2014, 6:48 pm Link to this post Send Email to Thea Kath   Send PM to Thea Kath Blog
 


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