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Lord

Registered: 09-2011
Posts: 318
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Re: session one of my new group!


just before that encounter an event had regenerated all of the parties Luck as it happens, which is partially why this happened.

I often find Luck is saved for things that never happen.

anyway: we made it to the city and paid to level up, although 2 of us used Luck to find the training grounds!

city happened, nothing significant to report.

next dungeon: first board section is a room...power phase is a 1!
3 minotaur champions and a hero.
skills: iron hard skin (+2 or 3 armour) hero also has bloodgreed which means if a warrior is dropped to zero and then healed he will only attack that warrior for the rest of the combat.
if forced to attack someone else deals +2D6 damage!
weapons +7 damage, items amulet +4T and hero has a ring of +1 to hit rolls!

the whole party are rubbish this round, one champion dies and the hero is wounded.

the champion dishes some damage, the hero deals a lot of damage.

power phase = 1

event happens, extra objective room added to board.
dark secret pursuit kicks off: 2 rolls on our level table:
a giant. good news is one player has a bounty on giants so gets double if they kill it they get 4000 gold!
bad news is it is a giant.
beastmen shamans, 2, 6 champions and a lord.

their racials are: all deal +D6 damage, lord has extra mutations and toughness.
mutation: breathes fire 3 unlike a dragon or similar this only happens in the monsters phase though.
they all have weapons that give +1WS and re-roll missed attacks.
Lord also has the arcane armour, cloak -1 enemies to hit him, amulet +4T.
the shamans have mirror image familiars: essentially when you kill them they reappear elsewhere on the board determined as per usual monster placement rules, it was their familiar all along and not them!

we had to stop there as it was late, at that point I also realised I had not generated an Event card for the room either so I intend to do that in the next power phase to make up for it.

the models filled the room with no spaces, nobody has yet spilled over into the extra Objective room which is nice so that is entirely optional.
but if a 1 is rolled, or the already mentioned Event card I forgot before reveals lots of monsters, we will be forced to sort that out too....

first room!


---
most of my posts may run into essay length. I find that for a lot of queries/feedback context is important and that is why this happens more often than not.

have a great day :D
26/Mar/2018, 4:53 pm Link to this post Send Email to Edquest   Send PM to Edquest Blog
 
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Lord

Registered: 09-2011
Posts: 318
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Re: session one of my new group!


not updated this for a while!

last settlement we trained up to level 10!

at my table we play a deathtrap dungeon for the level 10 dungeon: there's no more game after this so why not?

first objective room found had a bloodthirster with chaos lord, chaos warriors and blood letters plus juggernauts of khorne.

lord of change with flamers, horrors, sorcerers and master sorcerer of Tzeentch

hippogriff, manticore and hydra

the room had insufficient room so no bloodletters or horrors

we had to use our one and only timefreeze ring but we won through....

---
most of my posts may run into essay length. I find that for a lot of queries/feedback context is important and that is why this happens more often than not.

have a great day :D
11/Apr/2020, 9:18 pm Link to this post Send Email to Edquest   Send PM to Edquest Blog
 
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Lord

Registered: 09-2011
Posts: 318
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Re: session one of my new group!


we're currently playing once a week by video, the sessions are taking longer so this week our gaming session involved one fight!

Vampire Lord Necromancer, 2 necromancer champions, some wraiths and mummies.
quite a few mummies in the end!

i use racial abilities tables and the vampire ended up with expert summoner: they summon double the normal number when casting spells...and start with double non-character monsters too.
so 3 wraiths and 6 mummies became 6 and 12 respectively.

the vampire had a cloak on and armour of dazzling giving us a -2 to hit him. another racial ability was Tomb Rot equal to rank of 4 so he was rotting us for 4D3 Fatal damage a turn!

although, as a spell caster, he appeared far away from us. he never failed to summon mummies to fill all empty squares every turn until he died.

Luckily for us he turned to smoke and jumped into combat with us.my barbarian attacked him with all he had and was berserk....which left him on 3 Wounds and the dwarf tossed a firebomb at him to kill-steal (something we normally find the Elf doing!!)

after that the rest were mop up duty really.

---
most of my posts may run into essay length. I find that for a lot of queries/feedback context is important and that is why this happens more often than not.

have a great day :D
18/Apr/2020, 3:44 pm Link to this post Send Email to Edquest   Send PM to Edquest Blog
 
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Lord

Registered: 09-2011
Posts: 318
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Re: session one of my new group!


still going!
we're managing about 1 fight per session at the moment, we managed to wrap up the last one, find an additional objective room which we have to clear due to the adventure, then rolled a 1.

unleashing a vermin lord, rat ogres, warlocks and storm vermin champions on us!
the V Lord ambushed us and dropped the runesmith.

then we retaliated! my barbarian went berserk on round 1, not sure why but this appears to be his dungeon for that, killed the vermin lord with berserk rage and battle blades using grapple.

the rest of the fight was mostly cleared up, 2 rat ogres and some storm vermin champions had a go, then they were wiped out too.

next week: into the augmented objective room! roll twice and the lowest roll on the objective room table counts.
but wait, there's more!
roll once on the traps table after all monsters are placed...

well...see you later in the week!

---
most of my posts may run into essay length. I find that for a lot of queries/feedback context is important and that is why this happens more often than not.

have a great day :D
10/May/2020, 10:11 pm Link to this post Send Email to Edquest   Send PM to Edquest Blog
 
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Lord

Registered: 09-2011
Posts: 318
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Re: session one of my new group!


the extra harder objective room was a hard one indeed.
the trap wasn't all that, just a one shot damage causer which wounded the barbarian.
frankly, that warrior has 73 Wounds.
so he can take it!

the enemies however were a real menace.
Giant and a Great Taurus: easy
Liche Lord and entourage of Vampire Lord, mummies, wights and wraiths.
problematic. racial benefits: expert summoner meaning he arrives with double the normal allies AND when summoning summons double too...
then back from the dead meaning when slain he appears later in the dungeon, with his entire entourage.
THEN mirror image familiars for the Liche Lord and Vampire lords: first time you kill them it's actually the familiar, place the model in a new space as though it was being placed for the first time.
as spell casters this will typically be not adjacent to a warrior.
their items and other abilities were also a real pain.

plus: chaos dwarf sorcerer lord, CD lords, Bull centaur heroes and a bull centaur lord with a Lammasuu.

well. that took two sessions to clear up, used a lot of our disposable healing stuff like potions and makes our overall survival unlikely given the nature of the dungeon.

i think we've had a few dungeons which were a bit too easy, faced no greater daemons at levels 8 or 9 for example, we've not struggled for healing before so have not kept up with healing potions etc.

Eeep!

---
most of my posts may run into essay length. I find that for a lot of queries/feedback context is important and that is why this happens more often than not.

have a great day :D
23/May/2020, 4:22 am Link to this post Send Email to Edquest   Send PM to Edquest Blog
 
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Lord

Registered: 09-2011
Posts: 318
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Re: session one of my new group!


Lair of the orc lord objective room

Black Dragon, Blue Emperor dragon, great unclean one (all with back up entourages) plus a chaos lord, master sorcerers and centaurs.

ulp

the black dragon was a serious issue, my barbarian killed that on the first turn. the blue dragon is still an issue, the dwarf runesmith spent an entire turn walloping it, dishing out a total of 5 damage....lol

the great unclean one has taken 83 wounds thanks to a couple of unpleasant hits from the warrior priest of Ulric.

actually the emperor dragon has been keeping us alive: dropping us all before the daemon and other plague causers have made their attacks.

then belts of Gagron, ring of life and a few skills followed by a barrage of spells, blessings and chants have brought us back into the fight.

still got a room behind us with centaur champions and a hero to deal with, but that's after an emperor dragon and great unclean one, so they're pretty far down the importance list!

---
most of my posts may run into essay length. I find that for a lot of queries/feedback context is important and that is why this happens more often than not.

have a great day :D
31/May/2020, 9:39 pm Link to this post Send Email to Edquest   Send PM to Edquest Blog
 
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Lord

Registered: 09-2011
Posts: 318
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Re: session one of my new group!


looks like i missed an update!

partway through the fight we rolled a 3 on two consecutive power die rolls, meaning Nagash the Liche king and his followers returned from the dead!!

this was no helpful.

when we were laying them out and had them on the ropes as it were we rolled a 1.
what?!
vermin lord, hordes of skaven, rat ogres and warlocks with it.

was this ever going to end? vermin lord immediately frenzies and drops every warrior, sadly ending nowhere near the berserk barbarian.
we healed and stuff, the berserk barbarian wants to grapple the vermin lord but can't get there.
we kill the Emp dragon using a sword of vengeance with 2 runes of death of on it.

the staffs of command we have also helped in this fight, not going to lie!

left that room eventually, next room: liche, wights and wight lords, wraiths. bit of a cake walk after the last few fights, not going to lie. they didn't even get a turn!
barbarian cleaves a few enemies, makes room for the ranger knight with the bow of loren to shoot out a line of wights, wraiths and the liche before switching to his elf bow and shooting the hell out of the room.
the priest of Ulric being his best friend using his blessing which grants +1 Attack for each enemy you kill and his skill Flame of vengeance which allows mixing up weapons on the same turn.

just rolled a 1 again: fireball trap, knocks one of us over and causes them damage, the rest are protected by rings of seeking.
while on the floor runes are found and read granting each of us a treasure item. combining this with the 2 recent dragon hoards gives: time freeze ring, invisibility ring, healing incense and a ring of power! timely result indeed...

however 2 rolls on the monster table will start the next session with a warrior priest prone for the first turn.

oddly we hope for an Ambush!
the Ulric priest has a skill which gives him a full turn if any enemies ambush us, so he'll get up before they attack with a +1 to hit bonus for him being prone.

hope we're all gaming nicely with the lockdown going on

---
most of my posts may run into essay length. I find that for a lot of queries/feedback context is important and that is why this happens more often than not.

have a great day :D
12/Jun/2020, 7:16 am Link to this post Send Email to Edquest   Send PM to Edquest Blog
 
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Lord

Registered: 09-2011
Posts: 318
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Re: session one of my new group!


well we got the ambush we wanted.
but
was a bit tough!
Lord of Change with followers along with a Keeper of Secrets with followers!

significantly challenging fight, at one point it came down to using 2 Luck on a Belt of Gagron to pick up the priest of Ulric.

just as we dropped the rest, kicked the next door open and revealing the Quirrek's Laboratory Objective room the power came up 3 for the second time: the Liche we fought earlier reappeared....for Revenge!

short version: he didn't get it.
showed up in the power phase, force of wights, wraiths and Wight Lords to support, before their Monsters phase there were only a wight and a wight lord standing.

finished them off quickly and awaiting to storm the next Objective room

---
most of my posts may run into essay length. I find that for a lot of queries/feedback context is important and that is why this happens more often than not.

have a great day :D
19/Jun/2020, 10:22 pm Link to this post Send Email to Edquest   Send PM to Edquest Blog
 
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Lord

Registered: 09-2011
Posts: 318
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Re: session one of my new group!


we entered Quirreks Laboratory, monsters poured from the darkness.
2 grey seers, 3 warpfire throwers, 3 death master assassins and 2 plague lords
Lord of change, horrors, flamers, master sorcerer and 4 sorcerers.

eep!

interesting combo occurred:
grey seers have power familiars: they drain 1 power per turn for each warrior that makes use of the power roll, which is 3 of them. so a Net -6 to the power roll!
(doesn't increase the risk of an unexpected event)
but the sorcerers of Tzeentch have the god given blessing Changer of the ways: each one adds D3+1 to the power roll...sounds good? each warrior using the power die loses 1 Wound for every point it is above 6....
quite a horror show!

we fought our way through the room, the spellcasters were all tough having either amulets of +30 wounds (+3 per dungeon level) or magic armour of the same. the master sorcerer had both!

we now have 2 blue horrors remaining and need to retrace our steps.

BUT! the master sorcerer used a spell to retreat to the Realms of Chaos and reappear fully healed when either of the following occur:
monsters appear
a trap is set off

we also have a lich and his followers awaiting to reappear thanks to "back from the dead" racial ability: they will reappear if the power roll is the same number for 2 consecutive turns.

so these are likely to reappear at the same time it seems.

the master sorcerer will bring all of his friends with him when he reappears (4 chaos sorcerers, 8 horrors, 6 flamers...oh yeah, a Lord of Change!)

looks like fun times ahead!

---
most of my posts may run into essay length. I find that for a lot of queries/feedback context is important and that is why this happens more often than not.

have a great day :D
11/Jul/2020, 7:28 pm Link to this post Send Email to Edquest   Send PM to Edquest Blog
 
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Lord

Registered: 09-2011
Posts: 318
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Re: session one of my new group!


so we rolled a 6 in the power phase...bringing back all the enemies!
great.
the barbarian was reasonably happy: this was the same fight and he was already berserk!

but as the fight hadn't ended all items which were once per encounter could not be used again. same for skills.

overall this was a disadvantage

due to the group size the monsters flooded out of the room so in the room was the lord of change, all Tzeentch lot (sorcerers, flamers, horrors) and the mummy tomb kings.
in the corridor was the lich and his wight lore bodyguards.

the encounter was hard, but we fought our way clear. in the final turn for the daemon a 1 was rolled and traps set off: first a portcullis slammed shut, locking us in, then the floor tilted giving us all -1 to hit!

the tilting happens on every odd power die result!

the lich keeps summoning enemies into the room with us. we have to get two warriors next to the door and pass a strength test at the same time.

this means the berserk barbarian has to roll a 2+, but the next warrior has to roll a 5+ which is not quite as easy!

---
most of my posts may run into essay length. I find that for a lot of queries/feedback context is important and that is why this happens more often than not.

have a great day :D
16/Jul/2020, 2:13 am Link to this post Send Email to Edquest   Send PM to Edquest Blog
 


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