golembane
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Registered: 08-2004
Posts: 100
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WHQ 2.0 Mordheim style(questions and additions)
So everyone has seen the other posts. Lets get this post open to any questions about rules that may need cleared up, opinions on rules or whatever, and any additions you may have.
Main work that I still need help changing over is the entire bestiary in the back of the Warhammer 6th edition book, and the event charts.
Most other stuff is done, or close to done already. Simply adding RPG rules and what not which will be a cakewalk.
So please feel free to add anything worthwhile here.
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30/Jul/2005, 4:00 pm
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Bruno
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Registered: 04-2003
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Re: WHQ 2.0 Mordheim style(questions and additions)
Could you send me one doc to [email protected] or publish the synthesis here and I'll give you my feedbacks on everything
--- Bruno
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31/Jul/2005, 2:46 pm
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golembane
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Re: WHQ 2.0 Mordheim style(questions and additions)
Sure. I'll send you the current copy I have as soon as I get home from work.
I have been meaning to get you a copy, but just never got around to it.
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31/Jul/2005, 10:04 pm
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golembane
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Re: WHQ 2.0 Mordheim style(questions and additions)
Wow so much silence...
Did this project scare everyone off?
Thoughts, opinions, degrading comments? Anything? I feeel like I totally hijacked this board...
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5/Aug/2005, 8:08 am
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thecustodian
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Registered: 04-2003
Location: The Temple
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Re: WHQ 2.0 Mordheim style(questions and additions)
I don't really get the experience bit. When do warriors get a point of experience? After each dungeon or each combat?
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5/Aug/2005, 3:48 pm
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PaulusWHQ
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Registered: 01-2005
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Re: WHQ 2.0 Mordheim style(questions and additions)
its not silence - we're all in thought
heh heh, actually its the time to understand and assimilate which is tricky for me - am still trying to finish off reviewing Gtrogglings Witch character for feedback etc - i've only done half of her so far
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5/Aug/2005, 5:47 pm
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golembane
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Re: WHQ 2.0 Mordheim style(questions and additions)
So experience is recieved after dungeons, and after certain other conditions.
Example would be the classic Barbarian vs minotuar in the fighting pit.
All the warriors would recieve +1 experience for surviving that dungeon, in addition, the barbarion would recieve another +1 experience for defeating the minotaur.
Once you get to look upon the hero sheets it'll become clear why theres so little XP given to the heroes. I believe they advance every 2 dungeons at first, and then 3, then 4, etc.
Hope that clears things up.
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5/Aug/2005, 6:18 pm
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