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Littlemonk Profile
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Registered: 07-2008
Posts: 441
RIGHT and WRONG way to play.


We have to stop this "right" and "wrong" way stuff. The rules are open to interpretation. The game is no longer supported.

I have discussed rules recently with both Andy Jones and Gav Thorpe and it's not a priority that they clarify them - and even Gav mentioned that it's been a looong time since he's played WHQ. And Andy asked me not to post his reply anywhere, so i'm not at liberty to share our discussion.

The point is, where there is ambiguity and interpretation in the ruels, there is no "wrong" or "right" way to play. Do what's best for you and your gaming group. Have fun. Enjoy. When you start arguing about who is right and wrong, when you start using justification like "realism" or "that's how they did it in books/movies", then you you're defeating the purpose of what Warhammer Quest is all about.

The are some clear and concise core rules that should be adhered to. Everything after that is just preference. I'll bet the no two gaming groups play exactly the same. And that's exactly how it should be.

Everything else is just ego.

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Warhammer Quest Fanpage

Warhammer Quest Customized

17/Feb/2015, 5:29 am Link to this post Send Email to Littlemonk   Send PM to Littlemonk
 
OldWarrior Profile
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God

Registered: 04-2006
Location: USA, Western hemisphere, earth
Posts: 1283
Re: RIGHT and WRONG way to play.


I agree with the spirit of Littlemonk's reply here.

That being said, I DO play the game however I want to, but with certain guidelines within the different games.

I have some games I GM that are "Hardcore", meaning that I leave off all my custom house rules that make the game easier on the Warriors, and just play by the official rules (as I understand them).

Then I have the majority of my games in which I do use my house rules, but I have most of my more important house rules in a document so that my players can all reference them (especially for the PBEM type of play).

Last, but not least, I have some of my games that are a farce by most players' standards, because I have blended different types of game rules and mechanics to form WHQ-other-game hybrids.

Anyway, in all of these ways of playing we DO have fun. If someone doesn't, they let me know and we get a different player to take their place, or I will go back to the drawing board, or just totally scrap that particular idea.

Still, I like to know the correct way to play by the official rules so that I have a standard to compare my gaming to. It doesn't mean (for me anyway) that I get mad if I find I have been wrong about something. Nor do I get mad that others are right, or when others "think they are right" ( emoticon ) when they disagree with me.

As far as I am concerned, we have discussions and are not at war here. I like to emphasize that we are discussing ideas and not fighting with one another. emoticon

Last edited by OldWarrior, 17/Feb/2015, 8:35 am


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Old Warrior

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17/Feb/2015, 8:30 am Link to this post Send Email to OldWarrior   Send PM to OldWarrior Blog
 
Warrior Monk Profile
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Lord

Registered: 09-2013
Location: Northern Rockies
Posts: 281
Re: RIGHT and WRONG way to play.


Right way, wrong way and the ... way.
WHQ is actually more the correct way, the wrong way and the Andy J way.
And the Andy J's way, very frustratingly at most times, is whatever you want to do, goes.
Andy J was never into the tournament system or absolute rules; back in the '90s, at least at GW-US, the opinion was that was the reason he fled to the Black Library from the Studio.
Granted, if someone was a bit ridiculous, Andy J would indicate that was a bit out there, but not when it ever approached what he considered reasonable.
Ian was more the one who was the one close to being a stickler; I appreciated his quality.

Little Monk, you were able to discuss WHQ with Gav?!?
Did you threaten him and/or his?
That is how far away he has put himself from anything to do with WHQ.
On one of his latest vitae I have seen, among his many credits at both GW and BL, he had nothing on it with anything he did with WHQ whatsoever.
Moreover, when someone I know approached him at a book signing, asking to speak to him later about WHQ, he was told absolutely not by Gav.
Lucky you Little Monk if it was anything substantive,

So, the "wall" has been put up here.
That is sad and means efficacy here has taken a profound hit.
I guess I must resign myself to that with a game that GW has been trying to put space between it and itself for over ten years.
The gag has slowly been expanding to include just about everyone who was with the Studio back then, whether or not they still are or not.
Such is life with GW.

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In service of Deity, the Latter-day Prophet, the de la Valette and mankind.
17/Feb/2015, 9:36 am Link to this post Send Email to Warrior Monk   Send PM to Warrior Monk Blog
 
OldWarrior Profile
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God

Registered: 04-2006
Location: USA, Western hemisphere, earth
Posts: 1283
Re: RIGHT and WRONG way to play.


I still hold some hope that GW might someday let Fantasy Flight Games (or some other) reprint WHQ. The Rodeo game for mobile and now for PC seemed very encouraging to me, even though it is not quite the same as the original WHQ.

Last edited by OldWarrior, 17/Feb/2015, 9:50 am


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Old Warrior

Check out Bible Notes
It is one of my favorite places on the Internet.
God bless you, everyone!
17/Feb/2015, 9:49 am Link to this post Send Email to OldWarrior   Send PM to OldWarrior Blog
 
Warrior Monk Profile
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Lord

Registered: 09-2013
Location: Northern Rockies
Posts: 281
Re: RIGHT and WRONG way to play.


As I have said before Old Warrior, you are an optimist.

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In service of Deity, the Latter-day Prophet, the de la Valette and mankind.
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Edquest Profile
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Registered: 09-2011
Posts: 318
Re: RIGHT and WRONG way to play.


I agree that you are being optimistic.

that said FFG have done some great stuff, chaos in the old world is brilliant.

GW won't re-release it I think: they prefer games that require ever expanding miniature collections and periodic re-releases to feed this.

as a business model it is what makes them money.
it's also the reason I decided, 15 or so years ago, to focus on roleplay games over model games because you simply have more playability for you money.
(although I did love necromunda and blood bowl, mordheim I was less a fan of)

---
most of my posts may run into essay length. I find that for a lot of queries/feedback context is important and that is why this happens more often than not.

have a great day :D
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